lafolder.blogg.se

Celtica scotland the brave
Celtica scotland the brave








The Celts' unique building, the Ceilidh Hall - in addition to the bonuses of the Opera House it replaces - gives them a nice boost to Happiness once they reach the Renaissance Era.įor general strategy, play the Celts as a religious civilization. Of course, a good religion on its own doesn't resolve the game - try to form a strategy for the type of victory you want, and tailor your religion accordingly, then use its early formation to spread it as widely and as aggressively as you can. As if that weren't enough, their unique replacement for the Spearman, the Pictish Warrior, generates Faith from each enemy unit it slays.

celtica scotland the brave

With careful placement of their first two or three cities, they will be able to found a religion before Turn 30. This means they can form a Pantheon as early as Turn 5. Their unique ability produces Faith from every city bordering an unimproved forest, and their starting bias usually puts them in large forested areas. One of the new civilizations added in the Gods & Kings expansion, the Celts are one of the masters of religion, and will typically be the first founders of a Pantheon (unless someone stumbles upon a religious city-state early on).










Celtica scotland the brave